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Artio   Builds & Guides

Artio Builds & Guides – Smite Source Guru Fire

Favor: 5500
Gems: 200

Artio Statistics

500 (+95)
Health
210 (+39)
Mana
365 (+0)
Speed
1x damage & swing time
Progression
12 (+0)
Range
1 (+1.2)
Attack / Sec
38 (+ 1.8) + 20% of Magical Power
Damage

Artio Skills

Artio Skill Decompose

DecomposePassive

Enemy gods hit by Artio’s Druid or Bear Abilities will begin to decompose. This effect decreases their Physical and Magical Protections. This effect stacks.

Ability Type: Passive
| Protections Debuff Per Stack: 2%
| Max Stacks: 8
| Duration 6s

Artio Skill Energy Surge / Maul Prey

Energy Surge / Maul Prey

1
X
Druid Form: Artio pulses out a strong wave of energy that damages enemies. She will heal herself and allies within 65 units for each enemy god hit by this ability.

Bear Form: Artio slashes twice with her claws, damaging enemies with each swipe.

Ability Type: Cone
Druid Damage: 80 / 110 / 140 / 170 / 200 (+35% of your Magical Power)
Druid Heal: 60 / 80 / 100 / 120 / 140 (+25% of your Magical Power)
Bear Damage Per Swipe: 40 / 70 / 100 / 130 / 160 (+30% of your Magical Power)
Range: 25
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 12s

Artio Skill Entangling Vines / Ferocious Roar

Entangling Vines / Ferocious Roar

2
A
Druid Form: Artio creates a thicket of vines around herself that cripples enemy gods and decreases their Magical or Physical Power as long as they are in the area.

Bear Form: Artio lets out a ferocious roar that Stuns all nearby enemies and increases her own Physical and Magical Protections for 4s.

Ability Type: Area
Druid Area Duration: 4 / 4.5 / 5 / 5.5 / 6s
Druid Power Debuff: 5 / 10 / 15 / 20 / 25%
Bear Stun Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Bear Self Buff: 10 / 15 / 20 / 25 / 30 Protections
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s

Artio Skill Life Tap / Heavy Charge

Life Tap / Heavy Charge

3
B
Druid Form: Artio channels for 2s, draining the life from enemies. While channeling she deals damage up to 5 times and heals herself up to 5 times. Each hit increasingly Slows enemies and enemies hit all 5 times are Rooted for 1s.

Bear Form: Artio charges forward at an increased movement speed for 3s. Enemies she charges through take damage and are Slowed for 2s.

Ability Type: Line
Druid Damage Per Hit: 15 / 25 / 35 / 45 / 55 (+10% of your Magical Power)
Druid Heal Per Hit: 10 / 15 / 20 / 25 / 30 (+5% of your Magical Power)
Druid Slow: 10%
Bear Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Magical Power)
Bear Slow: 20 / 22.5 / 25 / 27.5 / 30%
Range: 55
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 17s

Artio Skill Shapeshift

Shapeshift

4
Y
Active: Artio Shapeshifts between her Druid stance and Bear stance.

Passive: Every time Artio hits at least 1 enemy with an ability she gains 1 stack of Invigoration. Invigoration stacks increase her Movement Speed and MP5. Stacks last 6s, and stack up to 8 times.

Ability Type: Buff
Movement Speed Per Stack: 1 / 1 / 2 / 2 / 3%
MP5 Per Stack: 2 / 4 / 6 / 8 / 10
Cost: 0
Cooldown: 1s

Artio Lore

Ice melts in cascading waterfalls from jagged mountain peaks, pouring into rivers roaring white to the cold sea. Straightening slowly, like aged men, trees and fauna of the underbrush, now free of snow-weight, reach for the sun. It is spring; the world awakens from darkness and death to grow green again. Her hibernation ends. Coat wet with fresh rain, Artio, Goddess-Bear, roars into the morning chill air.

She is guardian of the cycle. Not the passage of time, but the balance of things. There is no spring without winter, no death without life, no darkness without light, no goodness without evil. Nature declares these opposites into law and Artio is the enforcer.

Among the ursine she runs, sometimes in the shape of a woman, lithe and wild, sometimes as a bear, brown and fierce. Nowhere in the forest do there stand shrines in her name, for Artio is less worshipped and more respected. Perhaps, instead, she looms overhead, a constant presence in the twinkle of the stars, a connection of glistening light; the constellation Ursa Major.

And now there is war. None could know peace without war, victory without defeat, glory without failure. Artio must join those that fight if only to enforce the cycle of things. Nothing and no one defies the laws of nature like a God.