Menu
Serqet   Builds & Guides

Serqet Builds & Guides – Smite Source Guru Fire

Favor: 5500
Gems: 200

Serqet Statistics

400 (+74)
Health
240 (+40)
Mana
370 (+0)
Speed
1/.75/1.25x damage
Progression
12 (+0)
Range
1 (+2.16)
Attack / Sec
39 (+ 2.25) + 100% of Physical Power
Damage

Serqet Skills

Serqet Skill Catalyst

CatalystPassive

Serqet’s damaging Basic Attacks apply Catalyst, which consumes her lingering Poisons from Deathbane and Cobra’s Kiss. If the target is affected by two or three different poisons, they take additional damage.

Ability Type: Passive
| 2 Poisons Consumed: 10% of target’s maximum Health as Physical Damage
| 3 Poisons Consumed: 20% of target’s maximum Health as Physical Damage

Serqet Skill Deathbane

Deathbane

1
X
Serqet dashes three times from side to side, dealing damage and applying Deathbane Poison to each enemy hit. Deathbane Poison reduces a target’s physical protection for a short time, after which it remains in a lingering dormant state for 20s.

Serqet is immune to knockup while dashing. This ability can critical hit.

Ability Type: Dash Special
Damage per Hit: 50 / 70 / 90 / 110 / 130 (+45% of your Physical Power)
Max Damage: 150 / 210 / 270 / 330 / 390 (+135% of your Physical Power)
Protection Reduction: 10% for 3s
Max Distance: 50
Cost: 60
Cooldown: 13s

Serqet Skill Cobra's Kiss

Cobra’s Kiss

2
A
Serqet launches her two blades forward, dealing damage and applying the Cobra’s Kiss Poison.

Cobra’s Kiss Poision drives gods to madness, forcing them to attack nearby allies, doing the damage again, or walk harmlessly towards Serqet. After the madness, Cobra’s Kiss remains in a lingering dormant state for 20s.

Ability Type: Line
Damage: 50 / 75 / 100 / 125 / 150 (+50% of your Physical Power)
Madness Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Madness Damage: 50 / 75 / 100 / 125 / 150 (+50% of your Physical Power) per Hit
Range: 40
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16s

Serqet Skill Ambush

Ambush

3
B
Serqet vanishes, rooting herself in place. She may leap once, revealing herself and dealing damage to enemies. She will stay hidden until she leaps or cancels this ability. Enemy gods within range 12.5 will also reveal her.

Ability Type: Leap
Damage: 80 / 140 / 200 / 260 / 320 (+70% of your Physical Power)
Radius: 15
Cost: 70
Cooldown: 18s

Serqet Skill Last Breath

Last Breath

4
Y
Serqet leaps to an enemy, Stunning them, applying the Last Breath poison, then pushing them 30 units away.

The Last Breath poison deals damage over the next 5s, and prevents them from healing. If an enemy dies while infected with Last Breath, they will explode, applying the poison to all enemies within 20 units.

Ability Type: Leap
Damage: 140 / 230 / 320 / 410 / 500 (+70% of your Physical Power as True Damage) over 5s
Stun Duration: 1s
Healing Reduction: All Healing
Radius: 10
Cost: 100
Cooldown: 90s

Serqet Lore

It is with fear and trepidation that man walks carefully near the serpent and scorpion. Not that these creatures could overpower him with strength or guile, but the fierce venom they carry is deadlier than any blade or arrow. Yet, for all the dread they induce, they never strike randomly or in anger. Poison of any kind is controlled and administered only to those deserving of such punishment. Serqet, Goddess of Venom sees to this.

Though crushing strangulation and pain await those touched by her sting, Serqet is not a deity of retribution but guardianship. The wakeless dead are embalmed and preserved for all time in fluids taken from Serqets beasts. Of the four sacred Canopic Jars which hold the internal organs of the mummified, Serqet is the watcher of one. And, though her strikes mean certain death, Serqet can cleanse poison as easily as apply it.

A battlefield is a strange place to find this Goddess. Normally, Serqet is an invisible presence. She watches. She waits. She learns before she strikes and ensures that those she kills deserve such an end. It must be that the vanity of the Gods has pushed Serqet too far. Now all will meet death with venom in their veins.